top of page

Welcome to the School of Esports

Take your venue to the next level with our venue learning paths, specifically designed to help you understand the world of esports and all the exciting new opportunities it can bring.

INTRODUCTORY COURSES...

Copy of Module content blocks_edited.jpg

Introduction to esports

​

An introduction to the history, terms, industry and landscape of esports

(30 minutes)

​

Module content blocks_edited.jpg

Esports events

​

A guide to the the various games, events, audiences and equipment used for esports events

(30 minutes)

Copy of Module content blocks (2)_edited

Esports broadcasting

​

Looking at tournament structures, streaming and backstage operations of an esports broadcast

(30 minutes)

Copy of Module content blocks (3)_edited

Esports venues

​

An introduction to venues around the world, hosting an increasinigly broad range of esports events

(30 minutes)

rl_cross-play_asset_no-text.jpg

In the rapidly evolving landscape of entertainment and events, esports presents an unprecedented opportunity for venue owners and operators, to tap into a booming industry. 

​

As digital and interactive entertainment continues to captivate global audiences, understanding how to better integrate esports events with your venue plans, can be a game-changer in maximizing profitability and enhancing your venue's market appeal. 

​

Our comprehensive four-part course, has been curated with the help of those in the industry, to give you the perfect grounding in various aspects of esports. 

​

From the teams and players who take part, to the agencies and suppliers setting up the events, and even venue owners themselves, we guide you through the essentials of hosting esports events, offering a gateway to this lucrative sector.

Course Modules:

01

Introduction to Esports

In an introduction to esports, we take you through a brief history of esports, its growth, the terms and defenitions used as well as help you understand more about the industry landscape and who's involved.

02

Introduction to Esports Events

Esports events are numerous, multi-faceted and on the face of it, can appear overwhelming. Learn more about the kinds of events that happen, the audiences they attract, the games played and about the equipment a venue needs, to attract more esports events.  

03

Introduction to Broadcasting

Broadcasting plays a major role in any esports tournament. From simple online heat stages to stadium sell-out stage shows, we take you behind the scenes of the setup and operations, to understand more about what goes on and the teams you'll be working with. 

04

Esports Venue Hosting

Whether you're a venue with seating capacity in thousands, or a regional events facility, we delve in to what it takes to host an esports event and how help make your venue stand out when decision time comes.

Our Contributors:

Our Expertise:

​Ben is an award-winning Event Director who has delivered numerous large-scale events across multiple industries, specialising most recently in the esports and gaming sector. 

​

Ben’s live esports tournament productions have taken him to venues in Europe, North America and Mexico with audience sizes reaching 10,000 in venue and many hundreds of thousands viewing online.

 

With such experience, Ben’s immersion into the world of esports has led to an enviable network across: esports teams, games publishers, endemic brands including hardware and component manufacturers.

Gareth Swann has worked in the games industry since 2002, organising large scale activations for PlayStation, Xbox, Ubisoft, Valve, Faceit and others, including a number of FMCG brands. 

​

Working for years on events; E3, Gamescom, Paris Games Week, PAX and Twitchcon, as well as product launches for; Xbox, Virgin, Plaion and Disney, Swanny was also European Events Manager for Bethesda, and Global Events Manager for SEGA. His holistic understanding of the events process, from both an external agency and internal client perspective, provides an end-to-end knowledge of all the moving parts and disciplines involved in organising major gaming events.

bottom of page